﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ProgNetComponentsDx.Base.Classes;
using System.ComponentModel;
using System.Drawing;

namespace BuildHelper.Security
{
    public class SecuritySettings : BaseSettings
    {
        public SecuritySettings(object owner, IExtenderProvider provider)
            : base(owner, provider)
        {

        }

        private object _SecurityId;

        public object SecurityId
        {
            get { return _SecurityId; }
            set { _SecurityId = value; }
        }

        [Browsable(false), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public Image OryginalGlyph
        {
            get;
            set;
        }

        [Browsable(false), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public Image LockedGlyph
        {
            get;
            set;
        }

        [Browsable(false), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        public bool Locked
        {
            get;
            set;
        }
    }
}
